KUSUMASONDJAJA, Sony. Respon Konsumen pada Mobile Advergames: Intrusiveness dan Irritation. Jurnal Manajemen Teknologi, [S. l.], v. 15, n. 3, p. 206–223, 2016. DOI: 10.12695/jmt.2016.15.3.1. Disponível em: https://journal.sbm.itb.ac.id/index.php/mantek/article/view/1876. Acesso em: 2 may. 2024.